Educational Applications
Used to Address Automaticity / Math Fact Fluency
Used to Address Automaticity / Math Fact Fluency
I remember learning math facts, what my kids call "old school". I had to write the addition, subtraction, and multiplication facts on index cards and write the answers on the back - of course you can buy them now at the dollar store.
This is inherently a skill that needs practice. To find the best technology to meet your student's needs you will need to consider the child not the missing skill when making the match. The following examples are again compliments of the text book (pictured to the left).
* Low and Mid Tech tools: Addition and multiplication charts and calculators
* FASTT Math (Fluency and Automaticity through Systematic Teaching and Technology - program assesses, measures response time, and generates customized activities based on student's results.
* Timex Attack: Created by the team produced Sony Play Station this program engages students in a game environment and motivates students to practice and masters their 2 through 12 times tables. There is a free download base version, and a more advanced version available for purchase.
* The ArithmAttack: Allows students to attack all of the skills: addition, subtraction, multiplication, division, integers, fractions and rations. This system is all inclusive and allows for single or multiplayer games, mouse or keyboard control, and the ability to require a pass code for private games.
Whatever you use to build automaticity, the goal is to allow the student to focus on the process of problem solving instead of
Resource:
Assistive Technology In the Classroom: Enhancing the School Experiences of Students with Disabilities, Second Edition 2012 by Amy G. Dell, Deborah A. Newton, Jerry G. Petroff, Pearson
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